Runewords

Results (130 runewords found)

Humility

PALADIN ITEM

EL (1) + EL (2) + EL (3)

REQUIRED LEVEL: 11

30% Faster Block Rate
+1 to Energy Shield
+(20 - 30) to Energy
+5 Mana gained on kill
Hesitation

ARMOR

TIR (1) + ELD (2) + NEF (3)

REQUIRED LEVEL: 13

15% (Slower) Hit Recovery
(10 - 20)% Increased Attack Speed
(20 - 30)% Faster Run/Walk
+1 to Minimum Lightning Damage
+100 to Maximum Lightning Damage
+(5 - 8) Physical Damage reduction
+(10 - 15) Magic and Elemental Damage reduction
Rune bonuses for: Armor / Helm
Tir: +100 Defense vs. Melee
Eld: Reflect 10 Physical Damage against melee attackers
Nef: +100 Defense vs. Missile
Nadir

HELM

NEF (1) + TIR (2)

REQUIRED LEVEL: 13

10% Chance to cast level 1 Amplify Damage on striking
Adds 10-20 damage
+(100 - 150)% Enhanced Defense
+(20 - 40) Defense
+10 to Strength
+(25 - 40)% Magic Find
Rune bonuses for: Armor / Helm
Nef: +100 Defense vs. Missile
Tir: +100 Defense vs. Melee
Steel

SWORD OR AXE OR MACE OR ORB OR STAFF

TIR (1) + EL (2)

REQUIRED LEVEL: 13

Melee Attacks Cleave (Radius: 3)
25% Increased Attack Speed
Adds 20-40 damage
Attacks ignore (10-15)% of Defense rating
50% Chance of Open Wounds
+(80 - 120)% Enhanced Damage
Rune bonuses for: Weapon
Tir: +20% Enhanced Damage
El: +250 to Attack Rating
Authority

MELEE WEAPON OR STAFF

EL (1) + ETH (2) + ITH (3)

REQUIRED LEVEL: 15

Melee Attacks Cleave (Radius: 3)
20% Increased Attack Speed
Adds 25-50 damage
4% Life Leech
(10 - 15)% Chance of Open Wounds
+(30 - 60)% Enhanced Damage
Rune bonuses for: Weapon
El: +250 to Attack Rating
Eth: +10% Magic Find
Ith: +25% Gold Find
Malice

MELEE WEAPON

ITH (1) + ETH (2) + ETH (3)

REQUIRED LEVEL: 15

100% Chance of Open Wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
Drain Life +5
-1 to Light Radius
+(100 - 135)% Enhanced Damage
Rune bonuses for: Weapon
Ith: +25% Gold Find
Eth: +10% Magic Find
Eth: +10% Magic Find
Terror

ORB OR WAND

ITH (1) + ETH (2)

REQUIRED LEVEL: 15

1% Chance to cast level 1 Howl
+1 to All Skills
10% Faster Cast Rate
+1 to Terror
+(10 - 30) to Mana
+3 Physical Damage reduction
Rune bonuses for: Weapon
Ith: +25% Gold Find
Eth: +10% Magic Find
Pestilence

BARBARIAN AXES

TIR (1) + TAL (2) + TIR (3)

REQUIRED LEVEL: 17

Grants Level 1 Pestilence Aura
(20 - 30)% Increased Attack Speed
+3196 poison damage over 3 seconds
(10 - 15)% (Reduced) Maximum Life
-(2 - 5)% Magic Resistance
Rune bonuses for: Weapon
Tir: +20% Enhanced Damage
Tal: +200 poison damage over 3 seconds
Tir: +20% Enhanced Damage
Stealth

ARMOR

TAL (1) + ETH (2)

REQUIRED LEVEL: 17

(30 - 35)% Faster Cast Rate
(30 - 35)% Faster Hit Recovery
(30 - 35)% Faster Run/Walk
+(10 - 15) to Dexterity
+15 Maximum Stamina
+(5 - 10) Magic and Elemental Damage reduction
Rune bonuses for: Armor / Helm
Tal: +25% Poison Resistance
Eth: +10% Magic Find
Embolden

AMAZON SPEAR

ETH (1) + RAL (2) + ETH (3) + TIR (4)

REQUIRED LEVEL: 19

20% Chance to gain 4 seconds of Empower on melee attack
Melee Attacks Cleave (Radius: 3)
(25 - 35)% Increased Attack Speed
(10 - 15)% Faster Run/Walk
Adds 200-300 magic damage
Rune bonuses for: Weapon
Eth: +10% Magic Find
Ral: Adds 40-60 fire damage
Eth: +10% Magic Find
Tir: +20% Enhanced Damage
Holy Tears

PALADIN HELMS

RAL (1) + ELD (2)

REQUIRED LEVEL: 19

+(1-2) to Offensive Auras (Paladin Only)
Adds 150-300 fire damage
(15 - 20)% Increased Elemental Damage
+(10 - 20) to Dexterity
+(-15 - -5)% Elemental Resistances
Rune bonuses for: Armor / Helm
Ral: +25% Fire Resistance
Eld: Reflect 10 Physical Damage against melee attackers
Leaf

STAFF

TIR (1) + RAL (2)

REQUIRED LEVEL: 19

+3 to Fire Skills
+3 to Fire Ball
+3 to Immolate
Damage pierces (6 - 8)% Fire Resistance
+2 Defense (Based on Character Level)
+33% Cold Resistance
Rune bonuses for: Weapon
Tir: +20% Enhanced Damage
Ral: Adds 40-60 fire damage
Ancient's Pledge

ANY SHIELD

RAL (1) + ORT (2) + TAL (3)

REQUIRED LEVEL: 21

+50% Enhanced Defense
+20% Magic Resistance
10% Damage Taken Goes To Mana
Rune bonuses for: Shield
Ral: +40% Fire Resistance
Ort: +40% Lightning Resistance
Tal: +40% Poison Resistance
Holy Thunder

SCEPTER

ETH (1) + RAL (2) + ORT (3) + TAL (4)

REQUIRED LEVEL: 21

+3 to Meditation
Adds 1-250 lightning damage
(10 - 15)% Increased Lightning Damage
+5% Maximum Lightning Resistance
+60% Lightning Resistance
Level 7 Chain Lightning (60 Charges)
+(100 - 140)% Enhanced Damage
Rune bonuses for: Weapon
Eth: +10% Magic Find
Ral: Adds 40-60 fire damage
Ort: Adds 1-100 lightning damage
Tal: +200 poison damage over 3 seconds
Madness

WEAPON

EL (1) + ORT (2) + EL (3)

REQUIRED LEVEL: 21

25% Chance to cast level 25 Teleport
(1 - 40)% Faster Cast Rate
(1 - 40)% Increased Attack Speed
(1 - 40)% Faster Run/Walk
+(1 - 300)% Enhanced Damage
Rune bonuses for: Weapon
El: +250 to Attack Rating
Ort: Adds 1-100 lightning damage
El: +250 to Attack Rating
Morning Dew

HAND TO HAND

ELD (1) + ORT (2)

REQUIRED LEVEL: 21

(20 - 30)% Increased Attack Speed
+(10 - 15) to all Attributes
+(10 - 15) Life gained on kill
2% Life regenerated per second
Rune bonuses for: Weapon
Eld: Reflect 25 Physical Damage against melee attackers
Ort: Adds 1-100 lightning damage
Pattern

HAND TO HAND

TAL (1) + ORT (2) + TIR (3)

REQUIRED LEVEL: 21

30% Faster Block Rate
10% Increased Attack Rating
Adds 12-32 fire damage
+6 to Strength
+6 to Dexterity
+15% Elemental Resistances
+(40 - 80)% Enhanced Damage
Rune bonuses for: Weapon
Tal: +200 poison damage over 3 seconds
Ort: Adds 1-100 lightning damage
Tir: +20% Enhanced Damage
Piety

PALADIN ITEM

HEL (1) + ORT (2) + ELD (3)

REQUIRED LEVEL: 21

(15 - 20)% Faster Cast Rate
+(1-5) to Holy Blessing
+(5 - 15)% Magic Resistance
+(10 - 30) Magic Absorption
Thunder

NECROMANCER ARMOR

ORT (1) + NEF (2)

REQUIRED LEVEL: 21

Grants Level 5 Enchantment of Lightning Aura
+(30 - 40) to Mana
+(15 - 20) Lightning Absorption
+(10 - 15) Physical Damage reduction
Rune bonuses for: Armor / Helm
Ort: +25% Lightning Resistance
Nef: +100 Defense vs. Missile
Zephyr

MISSILE WEAPON

ORT (1) + ETH (2)

REQUIRED LEVEL: 21

100% Chance to cast level 3 Twister on striking
(30 - 40)% Increased Attack Speed
25% Faster Run/Walk
+66 to Attack Rating
+(50 - 75) Defense
+(150 - 180)% Enhanced Damage
Rune bonuses for: Weapon
Ort: Adds 1-100 lightning damage
Eth: +10% Magic Find
Daylight

ARMOR

TIR (1) + THUL (2)

REQUIRED LEVEL: 23

(20 - 25)% Increased Maximum Life
+(1 - 3)% Maximum Elemental Resistances
+(1 - 5) to Light Radius
Rune bonuses for: Armor / Helm
Tir: +100 Defense vs. Melee
Thul: +25% Cold Resistance
Water

PELT

THUL (1) + ITH (2)

REQUIRED LEVEL: 23

(40 - 50)% Faster Hit Recovery
+(200 - 300) Defense
(10 - 20)% Increased Maximum Life
+(20 - 30)% Fire Resistance
Cannot Be Frozen
Rune bonuses for: Armor / Helm
Thul: +25% Cold Resistance
Ith: +25% Gold Find
Beauty

MISSILE WEAPON

NEF (1) + THUL (2) + AMN (3)

REQUIRED LEVEL: 25

35% Faster Hit Recovery
25% Increased Attack Speed
Damage +(30 - 40)
Adds 60-90 cold damage
+1 to Attract
+4 Mana gained on kill
Rune bonuses for: Weapon
Nef: Knockback
Thul: Adds 35-50 cold damage
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Edge

MISSILE WEAPON

TIR (1) + TAL (2) + AMN (3)

REQUIRED LEVEL: 25

Grants Level 15 Thorns Aura
35% Increased Attack Speed
Prevent Monster Heal
+(5 - 10) to all Attributes
Reduces all Vendor Prices 15%
+(175 - 225)% Enhanced Damage
Rune bonuses for: Weapon
Tir: +20% Enhanced Damage
Tal: +200 poison damage over 3 seconds
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Envy

WEAPON

ORT (1) + AMN (2) + RAL (3)

REQUIRED LEVEL: 25

(8 - 15)% Increased Attack Speed
(3 - 5)% Mana Leech
15% Chance of Crushing Blow
+(1 - 5) Mana gained on kill
+(50 - 80)% Enhanced Damage
Rune bonuses for: Weapon
Ort: Adds 1-100 lightning damage
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Ral: Adds 40-60 fire damage
King's Grace

SWORD OR SCEPTER OR MELEE WEAPON

AMN (1) + RAL (2) + THUL (3)

REQUIRED LEVEL: 25

(25 - 40)% Increased Attack Rating
+100% Enhanced damage against Undead
+250 to Attack Rating against Demons
+100% Enhanced damage against Demons
+250 to Attack Rating against Undead
+(140 - 160)% Enhanced Damage
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Ral: Adds 40-60 fire damage
Thul: Adds 35-50 cold damage
Myth

ARMOR

HEL (1) + AMN (2) + NEF (3)

REQUIRED LEVEL: 25

10% Chance to cast level 1 Taunt on striking
3% Chance to cast level 1 Howl when struck
+2 to Barbarian Skill Levels
1% Life regenerated per second
Rune bonuses for: Armor / Helm
Hel: Item attribute requirements -20%
Amn: +5 to Light Radius
Amn: 20% Slower Stamina Drain
Nef: +100 Defense vs. Missile
Spirit

SWORD OR ANY SHIELD

TAL (1) + THUL (2) + ORT (3) + AMN (4)

REQUIRED LEVEL: 25

+1 to All Skills
(20 - 30)% Faster Cast Rate
(20 - 30)% Faster Hit Recovery
+250 Defense vs. Missile
+(50 - 70) to Mana
+(5 - 10)% Magic Absorb
Rune bonuses for: Weapon
Tal: +200 poison damage over 3 seconds
Thul: Adds 35-50 cold damage
Ort: Adds 1-100 lightning damage
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Rune bonuses for: Shield
Tal: +40% Poison Resistance
Thul: +30% Cold Resistance
Ort: +40% Lightning Resistance
Amn: +5 to Light Radius
Amn: 30% Slower Stamina Drain
Strength

MELEE WEAPON OR ORB OR STAFF

AMN (1) + TIR (2)

REQUIRED LEVEL: 25

Melee Attacks Cleave (Radius: 3)
25% Chance of Crushing Blow
20% Increased Strength
+(140 - 180)% Enhanced Damage
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Tir: +20% Enhanced Damage
Tradition

ORB OR STAFF OR WAND

ELD (1) + AMN (2)

REQUIRED LEVEL: 25

(20 - 25)% Faster Cast Rate
(15 - 20)% Increased Elemental Damage
Damage pierces 5% Elemental Resistances
+(20 - 30) to Life
+(20 - 30) to Mana
Rune bonuses for: Weapon
Eld: Reflect 25 Physical Damage against melee attackers
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Honor

MELEE WEAPON

AMN (1) + EL (2) + ITH (3) + TIR (4) + SOL (5)

REQUIRED LEVEL: 27

+1 to All Skills
+200 to Attack Rating
25% Deadly Strike
+10 to Strength
+(180 - 220)% Enhanced Damage
2% Life regenerated per second
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
El: +250 to Attack Rating
Ith: +25% Gold Find
Tir: +20% Enhanced Damage
Sol: +10% chance for Attack Missiles to pierce targets
Insight

POLEARM OR STAFF OR 2H SWORD OR BOW

RAL (1) + TIR (2) + TAL (3) + SOL (4)

REQUIRED LEVEL: 27

Grants Level 4 Meditation Aura
35% Faster Cast Rate
(180 - 250)% Increased Attack Rating
+(1-6) to Critical Strike
+23% Magic Find
+(100 - 160)% Enhanced Damage
Rune bonuses for: Weapon
Ral: Adds 40-60 fire damage
Tir: +20% Enhanced Damage
Tal: +200 poison damage over 3 seconds
Sol: +10% chance for Attack Missiles to pierce targets
Lore

HELM

ORT (1) + SOL (2)

REQUIRED LEVEL: 27

+2 to All Skills
+15 to Energy
-20% Magic Resistance
+4 Mana gained on kill
+2 to Light Radius
Rune bonuses for: Armor / Helm
Ort: +25% Lightning Resistance
Sol: Half Freeze Duration
Radiance

HELM

NEF (1) + SOL (2) + ITH (3)

REQUIRED LEVEL: 27

+1 to All Skills
+(75 - 100)% Enhanced Defense
+25 to Vitality
+25 to Energy
+(35 - 50) to Mana
+(5 - 10) Magic and Elemental Damage reduction
+5 to Light Radius
Rune bonuses for: Armor / Helm
Nef: +100 Defense vs. Missile
Sol: Half Freeze Duration
Ith: +25% Gold Find
Peace

ARMOR

SHAEL (1) + THUL (2) + AMN (3)

REQUIRED LEVEL: 29

2% Chance to cast level 15 Valkyrie on striking
4% Chance to cast level 5 Slow Missiles when struck
+2 to Amazon Skill Levels
+2 to Critical Strike
Rune bonuses for: Armor / Helm
Shael: 20% Faster Hit Recovery
Thul: +25% Cold Resistance
Amn: +5 to Light Radius
Amn: 20% Slower Stamina Drain
Resurgence

ARMOR OR ANY SHIELD OR HELM

SHAEL (1) + HEL (2) + SOL (3)

REQUIRED LEVEL: 29

4% Chance to gain 6 seconds of Resurgence on kill
+(100 - 120)% Enhanced Defense
+(20 - 25)% Elemental Resistances
+(15 - 20)% chance for Attack Missiles to pierce targets
1% Life regenerated per second
Rune bonuses for: Armor / Helm
Shael: 20% Faster Hit Recovery
Hel: Item attribute requirements -20%
Sol: Half Freeze Duration
Rune bonuses for: Shield
Shael: 20% Faster Block Rate
Hel: Item attribute requirements -20%
Sol: Half Freeze Duration
Rhyme

ANY SHIELD

SHAEL (1) + ETH (2)

REQUIRED LEVEL: 29

20% Faster Block Rate
+10% Chance to Block
Adds 40-80 damage
+25% Elemental Resistances
Cannot Be Frozen
+(30 - 40)% Magic Find
Rune bonuses for: Shield
Shael: 20% Faster Block Rate
Eth: +10% Magic Find
Red

ARMOR

RAL (1) + ELD (2) + DOL (3)

REQUIRED LEVEL: 31

Grants Level 1 Resist Fire Aura
5% Increased Attack Speed
Adds 80-120 fire damage
+75 Defense
Rune bonuses for: Armor / Helm
Ral: +25% Fire Resistance
Eld: Reflect 10 Physical Damage against melee attackers
Dol: 25% Damage Taken Goes To Mana
Black

CLUB OR HAMMER OR MACE OR MELEE WEAPON

THUL (1) + IO (2) + NEF (3)

REQUIRED LEVEL: 35

Melee Attacks Cleave (Radius: 5)
15% Increased Attack Speed
+(200 - 300) to Attack Rating
25% Chance of Crushing Blow
+(5 - 10) Magic and Elemental Damage reduction
Level 4 Corpse Explosion (12 Charges)
+(180 - 225)% Enhanced Damage
Rune bonuses for: Weapon
Thul: Adds 35-50 cold damage
Io: 5% Increased Vitality
Nef: Knockback
Knight's Vigil

HELM

IO (1) + SHAEL (2)

REQUIRED LEVEL: 35

Melee attacks Fortify
+1 to Zeal
+1 to Bash
+(15 - 30)% Enhanced Defense
+(60 - 80) to Life
Rune bonuses for: Armor / Helm
Io: 5% Increased Vitality
Shael: 20% Faster Hit Recovery
Night

HAND TO HAND OR KNIFE OR STAFF

TIR (1) + IO (2)

REQUIRED LEVEL: 35

5% Chance to cast level 3 Fade on striking
40% Increased Attack Speed
(40 - 60)% Deadly Strike
Repairs 20 durability per second
+80% Enhanced Damage
Rune bonuses for: Weapon
Tir: +20% Enhanced Damage
Io: 5% Increased Vitality
White

WAND

DOL (1) + IO (2)

REQUIRED LEVEL: 35

+3 to Poison and Bone Skills (Necromancer Only)
+3 to Bone Armor
+2 to Bone Spear
+4 to Minion Mastery
(20 - 25)% Faster Cast Rate
+(20 - 40) to Mana
+4 Magic and Elemental Damage reduction
Rune bonuses for: Weapon
Dol: +5 to all Attributes
Io: 5% Increased Vitality
Memory

STAFF

LUM (1) + IO (2) + SOL (3) + ETH (4)

REQUIRED LEVEL: 37

+3 to Sorceress Skill Levels
+3 to Energy Shield
+2 to Molten Armor
50% Faster Cast Rate
+50% Enhanced Defense
+(60 - 100) to Mana
+(10 - 15) Magic and Elemental Damage reduction
Rune bonuses for: Weapon
Lum: 5% Increased Energy
Io: 5% Increased Vitality
Sol: +10% chance for Attack Missiles to pierce targets
Eth: +10% Magic Find
Smoke

ARMOR

NEF (1) + LUM (2)

REQUIRED LEVEL: 37

20% Faster Hit Recovery
+(100 - 125)% Enhanced Defense
+250 Defense vs. Missile
+50% Elemental Resistances
-1 to Light Radius
Level 6 Weaken (18 Charges)
Rune bonuses for: Armor / Helm
Nef: +100 Defense vs. Missile
Lum: 5% Increased Energy
Splendor

ANY SHIELD

ETH (1) + LUM (2)

REQUIRED LEVEL: 37

+1 to All Skills
10% Faster Cast Rate
20% Faster Block Rate
Adds 50-100 damage
+(60 - 100)% Enhanced Defense
+50% Gold Find
+20% Magic Find
Rune bonuses for: Shield
Eth: +10% Magic Find
Lum: 5% Increased Energy
Harmony

MISSILE WEAPON

TIR (1) + ITH (2) + SOL (3) + KO (4)

REQUIRED LEVEL: 39

Grants Level 10 Vigor Aura
+(55 - 160) to Minimum Fire Damage
+(55 - 160) to Maximum Fire Damage
+(55 - 160) to Minimum Lightning Damage
+(55 - 160) to Maximum Lightning Damage
+(55 - 160) to Minimum Cold Damage
+(55 - 160) to Maximum Cold Damage
+(2-6) to Valkyrie
20% Increased Mana Regeneration
Level 20 Revive (25 Charges)
+(200 - 275)% Enhanced Damage
Rune bonuses for: Weapon
Tir: +20% Enhanced Damage
Ith: +25% Gold Find
Sol: +10% chance for Attack Missiles to pierce targets
Ko: 5% Increased Dexterity
Melody

MISSILE WEAPON

SHAEL (1) + KO (2) + NEF (3)

REQUIRED LEVEL: 39

+3 to Bow and Crossbow Skills (Amazon Only)
+3 to Critical Strike
+3 to Dodge
+3 to Slow Missiles
+300% Enhanced damage against Demons
+(130 - 180)% Enhanced Damage
Rune bonuses for: Weapon
Shael: 20% Increased Attack Speed
Ko: 5% Increased Dexterity
Nef: Knockback
Woe

MELEE WEAPON

KO (1) + ETH (2)

REQUIRED LEVEL: 39

Melee Attacks Cleave (Radius: 5)
+1 to Attack Rating (Based on Character Level)
+10% Elemental Resistances
+(50 - 60)% Gold Find
+(30 - 40)% Magic Find
+(100 - 200)% Enhanced Damage
Rune bonuses for: Weapon
Ko: 5% Increased Dexterity
Eth: +10% Magic Find
Lionheart

ARMOR

HEL (1) + LUM (2) + FAL (3)

REQUIRED LEVEL: 41

+(400 - 500) to Attack Rating
+(100 - 120)% Enhanced Defense
+(20 - 30) to Life
Cannot Be Frozen
Curses have 50% Reduced Duration on you
+(80 - 100)% Enhanced Damage
Rune bonuses for: Armor / Helm
Hel: Item attribute requirements -20%
Lum: 5% Increased Energy
Fal: 5% Increased Strength
Obedience

POLEARM OR 2H SWORD OR BOW

HEL (1) + KO (2) + THUL (3) + ETH (4) + FAL (5)

REQUIRED LEVEL: 41

10% Chance to cast level 21 Enchant on kills with attacks
40% Faster Hit Recovery
10% Chance of Crushing Blow
+(20 - 30)% Elemental Resistances
Nearby allies have +50% Enhanced Damage
+(250 - 300)% Enhanced Damage
Grants Level 10 Enhanced Damage Aura
Rune bonuses for: Weapon
Hel: Item attribute requirements -20%
Ko: 5% Increased Dexterity
Thul: Adds 35-50 cold damage
Eth: +10% Magic Find
Fal: 5% Increased Strength
Lawbringer

SWORD OR HAMMER OR SCEPTER

AMN (1) + LEM (2) + KO (3)

REQUIRED LEVEL: 43

20% Chance to cast level 15 Decrepify on striking
Grants Level 12 Sanctuary Aura
Attacks ignore 50% of Defense rating
Adds 150-210 fire damage
Adds 130-180 cold damage
Slain Monsters Rest in Peace
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Lem: 2% of Mana replenished on kill
Ko: 5% Increased Dexterity
Passion

WEAPON

DOL (1) + ORT (2) + LEM (3)

REQUIRED LEVEL: 43

Melee Attacks Cleave (Radius: 5)
25% Increased Attack Speed
(50 - 80)% Increased Attack Rating
+5 to Zeal
+1 to Berserk
+20 to Heart of Wolverine
+(160 - 210)% Enhanced Damage
Rune bonuses for: Weapon
Dol: +5 to all Attributes
Ort: Adds 1-100 lightning damage
Lem: 2% of Mana replenished on kill
Treachery

ARMOR

SHAEL (1) + THUL (2) + LEM (3)

REQUIRED LEVEL: 43

3% Chance to cast level 8 Venom on striking
2% Chance to cast level 6 Fade when struck
15% Increased Attack Speed
Rune bonuses for: Armor / Helm
Shael: 20% Faster Hit Recovery
Thul: +25% Cold Resistance
Lem: +5 Mana gained on kill
Valor

SWORD OR HAND TO HAND OR ORB OR STAFF

LEM (1) + FAL (2)

REQUIRED LEVEL: 43

+1 to All Skills
40% Faster Cast Rate
+(100 - 120)% Enhanced Defense
+20% Elemental Resistances
+(100 - 120)% Enhanced Damage
2% Life regenerated per second
Rune bonuses for: Weapon
Lem: 2% of Mana replenished on kill
Fal: 5% Increased Strength
Voice of Reason

SWORD OR MACE OR MISSILE WEAPON

LEM (1) + KO (2) + EL (3) + ELD (4)

REQUIRED LEVEL: 43

18% Chance to cast level 20 Ice Blast on striking
20% Chance to cast level 13 Frozen Orb on striking
+(220 - 350)% Enhanced damage against Undead
+(280 - 300)% Enhanced damage against Demons
Adds 100-220 cold damage
Damage pierces (20 - 25)% Cold Resistance
Cannot Be Frozen
Rune bonuses for: Weapon
Lem: 2% of Mana replenished on kill
Ko: 5% Increased Dexterity
El: +250 to Attack Rating
Eld: Reflect 25 Physical Damage against melee attackers
Wealth

ARMOR

LEM (1) + KO (2) + TIR (3)

REQUIRED LEVEL: 43

+(250 - 300)% Gold Find
+(100 - 125)% Magic Find
Rune bonuses for: Armor / Helm
Lem: +5 Mana gained on kill
Ko: 5% Increased Dexterity
Tir: +100 Defense vs. Melee
Enlightenment

ARMOR

PUL (1) + RAL (2) + SOL (3)

REQUIRED LEVEL: 45

5% Chance to cast level 15 Fire Ball on striking
5% Chance to cast level 15 Blaze when struck
+2 to Sorceress Skill Levels
+1 to Warmth
Rune bonuses for: Armor / Helm
Pul: +5 Life gained on kill
Ral: +25% Fire Resistance
Sol: Half Freeze Duration
Bone

ARMOR

SOL (1) + UM (2) + UM (3)

REQUIRED LEVEL: 47

15% Chance to cast level 10 Bone Spear on striking
15% Chance to cast level 10 Bone Armor when struck
+2 to Necromancer Skill Levels
+(100 - 150) to Mana
Rune bonuses for: Armor / Helm
Sol: Half Freeze Duration
Um: +15% Elemental Resistances
Um: +15% Elemental Resistances
Crescent Moon

AXE OR SWORD OR POLEARM

SHAEL (1) + UM (2) + TIR (3)

REQUIRED LEVEL: 47

7% Chance to cast level 13 Static Field on striking
10% Chance to cast level 17 Chain Lightning on striking
Attacks ignore Defense rating
Damage pierces (10 - 15)% Lightning Resistance
+(9 - 11) Magic Absorption
Level 18 Summon Spirit Wolf (30 Charges)
+(180 - 220)% Enhanced Damage
Rune bonuses for: Weapon
Shael: 20% Increased Attack Speed
Um: 25% Chance of Open Wounds
Tir: +20% Enhanced Damage
Duress

ARMOR

SHAEL (1) + UM (2) + THUL (3)

REQUIRED LEVEL: 47

20% Faster Hit Recovery
Adds 60-120 damage
10% Chance of Crushing Blow
(20 - 30)% Deadly Strike
33% Chance of Open Wounds
+(150 - 200)% Enhanced Defense
-20% Slower Stamina Drain
Rune bonuses for: Armor / Helm
Shael: 20% Faster Hit Recovery
Um: +15% Elemental Resistances
Thul: +25% Cold Resistance
Gloom

ARMOR

FAL (1) + UM (2) + PUL (3)

REQUIRED LEVEL: 47

15% Chance to cast level 3 Dim Vision when struck
10% Faster Hit Recovery
+(170 - 230)% Enhanced Defense
+30% Elemental Resistances
Cannot Be Frozen
5% Damage Taken Goes To Mana
-3 to Light Radius
Rune bonuses for: Armor / Helm
Fal: 5% Increased Strength
Um: +15% Elemental Resistances
Pul: +5 Life gained on kill
Stone

ARMOR

SHAEL (1) + UM (2) + PUL (3) + LUM (4)

REQUIRED LEVEL: 47

40% Faster Hit Recovery
+(220 - 260)% Enhanced Defense
+300 Defense vs. Missile
+60 to Life
+(4 - 6)% Physical Resistance
Level 16 Clay Golem (16 Charges)
Level 16 Molten Boulder (80 Charges)
Rune bonuses for: Armor / Helm
Shael: 20% Faster Hit Recovery
Um: +15% Elemental Resistances
Pul: +5 Life gained on kill
Lum: 5% Increased Energy
Blood

ARMOR

TAL (1) + MAL (2) + RAL (3) + MAL (4)

REQUIRED LEVEL: 49

3% Chance to cast level 4 Life Tap when struck
25% Faster Hit Recovery
(10 - 14)% Life Leech
+(120 - 160)% Enhanced Defense
+(30 - 40)% Enhanced Damage
Rune bonuses for: Armor / Helm
Tal: +25% Poison Resistance
Mal: 5% Increased Maximum Life
Ral: +25% Fire Resistance
Mal: 5% Increased Maximum Life
Oath

SWORD OR AXE OR MACE

SHAEL (1) + PUL (2) + MAL (3) + LUM (4)

REQUIRED LEVEL: 49

30% Chance to cast level 20 Bone Spirit on melee attack
30% Increased Attack Speed
+(10 - 15)% Magic Absorb
Level 17 Iron Golem (14 Charges)
Level 16 Heart of Wolverine (20 Charges)
+(200 - 250)% Enhanced Damage
Rune bonuses for: Weapon
Shael: 20% Increased Attack Speed
Pul: 2% of Life replenished on kill
Mal: 4% Life Leech
Lum: 5% Increased Energy
Prudence

ARMOR

MAL (1) + TIR (2)

REQUIRED LEVEL: 49

25% Faster Hit Recovery
(20 - 25)% Faster Run/Walk
+(140 - 170)% Enhanced Defense
+(25 - 35)% Elemental Resistances
+3 Physical Damage reduction
+10 Magic and Elemental Damage reduction
Rune bonuses for: Armor / Helm
Mal: 5% Increased Maximum Life
Tir: +100 Defense vs. Melee
Rain

ARMOR

ORT (1) + MAL (2) + ITH (3)

REQUIRED LEVEL: 49

5% Chance to cast level 15 Twister on striking
5% Chance to cast level 15 Cyclone Armor when struck
+2 to Druid Skills
+(100 - 150) to Mana
Rune bonuses for: Armor / Helm
Ort: +25% Lightning Resistance
Mal: 5% Increased Maximum Life
Ith: +25% Gold Find
Sanctuary

ANY SHIELD

KO (1) + KO (2) + MAL (3)

REQUIRED LEVEL: 49

+8% Chance to Block
20% Faster Block Rate
20% Faster Hit Recovery
Adds 60-120 damage
+(130 - 160)% Enhanced Defense
+250 Defense vs. Missile
+(40 - 50)% Elemental Resistances
Rune bonuses for: Shield
Ko: 5% Increased Dexterity
Ko: 5% Increased Dexterity
Mal: 1% Life regenerated per second
Venom

WEAPON

TAL (1) + DOL (2) + MAL (3)

REQUIRED LEVEL: 49

Attacks ignore Defense rating
+312 poison damage over 7 seconds
7% Mana Leech
Level 15 Putrify (27 Charges)
Level 13 Poison Nova (11 Charges)
Rune bonuses for: Weapon
Tal: +200 poison damage over 3 seconds
Dol: +5 to all Attributes
Mal: 4% Life Leech
Delirium

HELM

LEM (1) + IST (2) + IO (3)

REQUIRED LEVEL: 51

11% Chance to cast level 18 Confuse on striking
14% Chance to cast level 13 Terror when struck
6% Chance to cast level 14 Mind Blast when struck
1% Chance to cast level 50 Delerium when struck
+3 to All Skills
+261 Defense
Level 17 Attract (60 Charges)
Rune bonuses for: Armor / Helm
Lem: +5 Mana gained on kill
Ist: 5% Increased Maximum Mana
Io: 5% Increased Vitality
Innocence

HELM

IST (1) + IST (2) + ITH (3)

REQUIRED LEVEL: 51

+(1 - 2) to All Skills
Damage pierces (15 - 20)% Magic Resistance
+(10 - 20) to all Attributes
+(10 - 20)% Elemental Resistances
Rune bonuses for: Armor / Helm
Ist: 5% Increased Maximum Mana
Ist: 5% Increased Maximum Mana
Ith: +25% Gold Find
Wisdom

ARMOR

IST (1) + HEL (2) + IO (3) + LUM (4)

REQUIRED LEVEL: 51

+1 to All Skills
20% Faster Cast Rate
20% Faster Run/Walk
Damage pierces 5% Elemental Resistances
+60% Enhanced Defense
Rune bonuses for: Armor / Helm
Ist: 5% Increased Maximum Mana
Hel: Item attribute requirements -20%
Io: 5% Increased Vitality
Lum: 5% Increased Energy
Hustle

WEAPON OR ARMOR

IST (1) + KO (2) + GUL (3)

REQUIRED LEVEL: 53

Grants Level 10 Enchantment of Vigor Aura
(40 - 50)% Faster Cast Rate
(40 - 50)% Increased Attack Speed
+(150 - 200)% Gold Find
+(60 - 100)% Magic Find
Rune bonuses for: Weapon
Ist: 4% Mana Leech
Ko: 5% Increased Dexterity
Gul: Damage pierces 4% Poison Resistance
Rune bonuses for: Armor / Helm
Ist: 5% Increased Maximum Mana
Ko: 5% Increased Dexterity
Gul: 10% Increased Poison Damage
Kingslayer

SWORD OR AXE

MAL (1) + UM (2) + GUL (3) + FAL (4)

REQUIRED LEVEL: 53

30% Increased Attack Speed
Attacks ignore 25% of Defense rating
30% Chance of Crushing Blow
25% Chance of Open Wounds
+1 to Elemental Hit
+(200 - 300)% Gold Find
+(230 - 270)% Enhanced Damage
Rune bonuses for: Weapon
Mal: 4% Life Leech
Um: 25% Chance of Open Wounds
Gul: Damage pierces 4% Poison Resistance
Fal: 5% Increased Strength
Loyalty

ARMOR OR ANY SHIELD

KO (1) + IST (2) + NEF (3) + GUL (4)

REQUIRED LEVEL: 53

(7 - 10)% Life Leech
+(100 - 150)% Enhanced Defense
+(60 - 90) to Life
+(20 - 30)% Elemental Resistances
Rune bonuses for: Armor / Helm
Ko: 5% Increased Dexterity
Ist: 5% Increased Maximum Mana
Nef: +100 Defense vs. Missile
Gul: 10% Increased Poison Damage
Rune bonuses for: Shield
Ko: 5% Increased Dexterity
Ist: 35% Increased Mana Regeneration
Nef: +100 Defense vs. Missile
Gul: +3% Maximum Poison Resistance
Principle

ARMOR

RAL (1) + GUL (2) + ELD (3)

REQUIRED LEVEL: 53

100% Chance to cast level 5 Holy Bolt on striking
+2 to Paladin Skill Levels
+50% Enhanced damage against Demons
+(100 - 150) to Life
Rune bonuses for: Armor / Helm
Ral: +25% Fire Resistance
Gul: 10% Increased Poison Damage
Eld: Reflect 10 Physical Damage against melee attackers
Rift

POLEARM OR SCEPTER

HEL (1) + KO (2) + LEM (3) + GUL (4)

REQUIRED LEVEL: 53

6% Chance to cast level 22 Tornado on striking
12% Chance to cast level 30 Frozen Orb on melee attack
Adds 160-250 magic damage
Adds 60-180 fire damage
+(5 - 10) to all Attributes
38% Damage Taken Goes To Mana
Level 15 Iron Maiden (40 Charges)
Rune bonuses for: Weapon
Hel: Item attribute requirements -20%
Ko: 5% Increased Dexterity
Lem: 2% of Mana replenished on kill
Gul: Damage pierces 4% Poison Resistance
Shadow

KNIFE OR HAND TO HAND

GUL (1) + MAL (2) + GUL (3)

REQUIRED LEVEL: 53

3% Chance to cast level 20 Poison Nova on kills with attacks
20% Increased Attack Speed
Attacks ignore Defense rating
(5 - 10)% Increased Poison Damage
+(15 - 20) Life gained on kill
+(215 - 275)% Enhanced Damage
Rune bonuses for: Weapon
Gul: Damage pierces 4% Poison Resistance
Mal: 4% Life Leech
Gul: Damage pierces 4% Poison Resistance
Death

SWORD OR AXE

HEL (1) + EL (2) + VEX (3) + ORT (4) + GUL (5)

REQUIRED LEVEL: 55

33% Chance to cast level 40 Glacial Spike on melee attack
100% Chance to cast level 44 Chain Lightning when you Die
(20 - 30)% Chance of Crushing Blow
+0.9% Deadly Strike (Based on Character Level)
+1 to Grim Ward
+(350 - 400)% Enhanced Damage
Rune bonuses for: Weapon
Hel: Item attribute requirements -20%
El: +250 to Attack Rating
Vex: Damage pierces 4% Fire Resistance
Ort: Adds 1-100 lightning damage
Gul: Damage pierces 4% Poison Resistance
Despair

VOODOO HEADS

MAL (1) + VEX (2)

REQUIRED LEVEL: 55

Fire Golem Melee Attacks Cleave (Radius: 5)
+4 to Summoning Skills (Necromancer Only)
Damage pierces (10 - 20)% Fire Resistance
+(100 - 200) Defense
(50 - 80)% Increased Mana Regeneration
Rune bonuses for: Shield
Mal: 1% Life regenerated per second
Vex: +3% Maximum Fire Resistance
Heart of the Oak

STAFF OR MACE OR SWORD

KO (1) + VEX (2) + PUL (3) + THUL (4)

REQUIRED LEVEL: 55

+3 to All Skills
40% Faster Cast Rate
+(30 - 40)% Elemental Resistances
Level 15 Oak Sage (35 Charges)
Level 14 Raven (60 Charges)
5% Life regenerated per second
Rune bonuses for: Weapon
Ko: 5% Increased Dexterity
Vex: Damage pierces 4% Fire Resistance
Pul: 2% of Life replenished on kill
Thul: Adds 35-50 cold damage
Silence

WEAPON

DOL (1) + ELD (2) + HEL (3) + IST (4) + TIR (5) + VEX (6)

REQUIRED LEVEL: 55

+3 to All Skills
(30 - 45)% Faster Hit Recovery
(30 - 40)% Increased Attack Speed
10% Mana Leech
+75% Elemental Resistances
+(240 - 260)% Enhanced Damage
Rune bonuses for: Weapon
Dol: +5 to all Attributes
Eld: Reflect 25 Physical Damage against melee attackers
Hel: Item attribute requirements -20%
Ist: 4% Mana Leech
Tir: +20% Enhanced Damage
Vex: Damage pierces 4% Fire Resistance
Call to Arms

BARBARIAN AXES

AMN (1) + RAL (2) + MAL (3) + IST (4) + OHM (5)

REQUIRED LEVEL: 57

+3 to All Skills
(10 - 20)% increased Warcry effect
(40 - 50)% increased Aura effect
(20 - 40)% increased effect of Gained Buffs
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Ral: Adds 40-60 fire damage
Mal: 4% Life Leech
Ist: 4% Mana Leech
Ohm: Damage pierces 4% Cold Resistance
Chaos

HAND TO HAND

FAL (1) + OHM (2) + UM (3)

REQUIRED LEVEL: 57

9% Chance to cast level 30 Frozen Orb on striking
4% Chance to cast level 30 Charged Bolt on striking
35% Increased Attack Speed
Adds 216-471 magic damage
+1 to Whirlwind
+15 Life gained on killing a Demon
+(240 - 290)% Enhanced Damage
Rune bonuses for: Weapon
Fal: 5% Increased Strength
Ohm: Damage pierces 4% Cold Resistance
Um: 25% Chance of Open Wounds
Exile

PALADIN ITEM

VEX (1) + OHM (2) + IST (3) + DOL (4)

REQUIRED LEVEL: 57

15% Chance to cast level 5 Life Tap on striking
Grants Level 30 Defiance Aura
+3 to Offensive Auras (Paladin Only)
30% Faster Block Rate
+(400 - 460)% Enhanced Defense
Mist

DRUID CLUBS

FAL (1) + OHM (2) + GUL (3) + IST (4)

REQUIRED LEVEL: 57

33% Chance to cast level 40 Cold Snap on kill
(40 - 50)% Faster Run/Walk
Damage pierces (50 - 80)% Cold Resistance
(30 - 50)% Increased Maximum Mana
Freeze nearby enemies when damaged
Rune bonuses for: Weapon
Fal: 5% Increased Strength
Ohm: Damage pierces 4% Cold Resistance
Gul: Damage pierces 4% Poison Resistance
Ist: 4% Mana Leech
Oblivion

AMAZON SPEAR

GUL (1) + AMN (2) + TIR (3) + OHM (4) + PUL (5)

REQUIRED LEVEL: 57

Valkyries gain 15-30 Lightning Damage per Strength
Damage pierces (10 - 20)% Physical Resistance
+(100 - 200) to Strength
+(10 - 20)% Physical Resistance
+(400 - 600)% Enhanced Damage
Rune bonuses for: Weapon
Gul: Damage pierces 4% Poison Resistance
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Tir: +20% Enhanced Damage
Ohm: Damage pierces 4% Cold Resistance
Pul: 2% of Life replenished on kill
Solitude

ARMOR

SOL (1) + OHM (2) + OHM (3) + PUL (4)

REQUIRED LEVEL: 57

20% Chance to cast level 15 Shiver Armor when struck
Grants Level 18 Meditation Aura
25% Faster Hit Recovery
+200% Enhanced Defense
+(1-1.5) to Mana (Based on Character Level)
+(25 - 30)% Elemental Resistances
Rune bonuses for: Armor / Helm
Sol: Half Freeze Duration
Ohm: 10% Increased Cold Damage
Ohm: 10% Increased Cold Damage
Pul: +5 Life gained on kill
Unbending Will

ARMOR

PUL (1) + NEF (2) + OHM (3)

REQUIRED LEVEL: 57

Melee attacks Fortify
(80 - 100)% Faster Hit Recovery
+(200 - 240)% Enhanced Defense
Damage pierces 4% Physical Resistance [based on Strength]
(40 - 50)% increased Fortify effect
Rune bonuses for: Armor / Helm
Pul: +5 Life gained on kill
Nef: +100 Defense vs. Missile
Ohm: 10% Increased Cold Damage
Wings of Hope

ANY SHIELD

GUL (1) + OHM (2) + DOL (3)

REQUIRED LEVEL: 57

(20 - 25)% Faster Cast Rate
(20 - 25)% Increased Attack Speed
(20 - 25)% Faster Run/Walk
+(500 - 800) Defense
+(40 - 50) to Life
+(40 - 50)% Magic Resistance
Rune bonuses for: Shield
Gul: +3% Maximum Poison Resistance
Ohm: +3% Maximum Cold Resistance
Dol: +2% Chance to Block
Fortitude

WEAPON OR ARMOR

EL (1) + SOL (2) + DOL (3) + LO (4)

REQUIRED LEVEL: 59

20% Chance to cast level 15 Shiver Armor when struck
Melee Attacks Cleave (Radius: 3)
25% Faster Cast Rate
+200% Enhanced Defense
+(1-1.5) to Life (Based on Character Level)
+(25 - 30)% Elemental Resistances
+(150 - 200)% Enhanced Damage
Rune bonuses for: Weapon
El: +250 to Attack Rating
Sol: +10% chance for Attack Missiles to pierce targets
Dol: +5 to all Attributes
Lo: Damage pierces 4% Lightning Resistance
Rune bonuses for: Armor / Helm
El: +50 Defense
Sol: Half Freeze Duration
Dol: 25% Damage Taken Goes To Mana
Lo: 10% Increased Lightning Damage
Grief

SWORD OR AXE

ETH (1) + TIR (2) + LO (3) + MAL (4) + RAL (5)

REQUIRED LEVEL: 59

35% Chance to cast level 15 Venom on striking
(40 - 45)% Increased Attack Speed
Damage +(400 - 420)
Attacks ignore Defense rating
+3.1% Enhanced damage against Undead (Based on Character Level)
Damage pierces (8 - 12)% Poison Resistance
+(10 - 15) Life gained on kill
Rune bonuses for: Weapon
Eth: +10% Magic Find
Tir: +20% Enhanced Damage
Lo: Damage pierces 4% Lightning Resistance
Mal: 4% Life Leech
Ral: Adds 40-60 fire damage
Bramble

ARMOR

RAL (1) + OHM (2) + SUR (3) + ETH (4)

REQUIRED LEVEL: 61

Grants Level 15 Pestilence Aura
50% Faster Hit Recovery
(30 - 50)% Increased Poison Damage
+300 Defense
+100% Poison Resistance
+25 Life gained on kill
Rune bonuses for: Armor / Helm
Ral: +25% Fire Resistance
Ohm: 10% Increased Cold Damage
Sur: -8% Skill Cooldown Time
Eth: +10% Magic Find
Dragon

ARMOR OR ANY SHIELD

SUR (1) + LO (2) + SOL (3)

REQUIRED LEVEL: 61

5% Chance to cast level 50 Hydra on striking
20% Chance to cast level 30 Venom when struck
Grants Level 25 Holy Fire Aura
+360 Defense
+230 Defense vs. Missile
+(40 - 50) to Strength
Rune bonuses for: Armor / Helm
Sur: -8% Skill Cooldown Time
Lo: 10% Increased Lightning Damage
Sol: Half Freeze Duration
Rune bonuses for: Shield
Sur: -12% Skill Cooldown Time
Lo: +3% Maximum Lightning Resistance
Sol: Half Freeze Duration
Flickering Flame

PELT

VEX (1) + SUR (2) + DOL (3)

REQUIRED LEVEL: 61

Grants Level 25 Enchantment of Fire Aura
+2 to Druid Skills
(20 - 30)% Faster Cast Rate
(10 - 20)% Faster Run/Walk
(10 - 15)% Increased Maximum Life
Rune bonuses for: Armor / Helm
Vex: 10% Increased Fire Damage
Sur: -8% Skill Cooldown Time
Dol: 25% Damage Taken Goes To Mana
Nexus

HELM

SUR (1) + OHM (2) + SUR (3)

REQUIRED LEVEL: 61

5% Chance to cast lvl 1 Mindwarp when damaged
+3 to [Random Class] Skill Levels
Attacks slow enemies by 25%
+(15 - 25)% Magic Resistance
Cannot Be Frozen
Rune bonuses for: Armor / Helm
Sur: -8% Skill Cooldown Time
Ohm: 10% Increased Cold Damage
Sur: -8% Skill Cooldown Time
Wind

MELEE WEAPON

SUR (1) + EL (2)

REQUIRED LEVEL: 61

100% Chance to cast level 22 Tornado on melee attack
15% Faster Hit Recovery
40% Increased Attack Speed
20% Faster Run/Walk
Attacks ignore 50% of Defense rating
Level 13 Twister (127 Charges)
+(120 - 160)% Enhanced Damage
Rune bonuses for: Weapon
Sur: 20% Faster Cast Rate
El: +250 to Attack Rating
Beast

AXE OR SCEPTER OR SWORD

BER (1) + TIR (2) + UM (3) + MAL (4) + LUM (5)

REQUIRED LEVEL: 63

5% Chance to gain 6 seconds of Carnage on kill
Grants Level 9 Fanaticism Aura
(40 - 60)% Increased Attack Speed
Werebear
+(270 - 300)% Enhanced Damage
Rune bonuses for: Weapon
Ber: Damage pierces 8% Physical Resistance
Tir: +20% Enhanced Damage
Um: 25% Chance of Open Wounds
Mal: 4% Life Leech
Lum: 5% Increased Energy
Bulwark

ANY SHIELD

SOL (1) + AMN (2) + BER (3)

REQUIRED LEVEL: 63

8% Chance to gain 6 seconds of Brutality on kill
+(20 - 40)% Chance to Block
Adds 60-120 damage
Damage pierces (15 - 20)% Physical Resistance
+(600 - 1000) Defense
+(20 - 25)% Physical Resistance
+(50 - 75) Physical Damage reduction
Rune bonuses for: Shield
Sol: Half Freeze Duration
Amn: +5 to Light Radius
Amn: 30% Slower Stamina Drain
Ber: +12% Physical Resistance
Chains of Honor

ARMOR

DOL (1) + UM (2) + BER (3) + IST (4)

REQUIRED LEVEL: 63

+2 to All Skills
+200% Enhanced damage against Undead
+200% Enhanced damage against Demons
8% Life Leech
+70% Enhanced Defense
+(25 - 50) to Strength
+50% Elemental Resistances
Rune bonuses for: Armor / Helm
Dol: 25% Damage Taken Goes To Mana
Um: +15% Elemental Resistances
Ber: +8% Physical Resistance
Ist: 5% Increased Maximum Mana
Eternity

MELEE WEAPON

AMN (1) + BER (2) + IST (3) + SOL (4) + SUR (5)

REQUIRED LEVEL: 63

Melee Attacks Cleave (Radius: 7)
+(10-15) to Revive
Attacks slow enemies by 33%
Cannot Be Frozen
+(300 - 350)% Enhanced Damage
5% Life regenerated per second
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Ber: Damage pierces 8% Physical Resistance
Ist: 4% Mana Leech
Sol: +10% chance for Attack Missiles to pierce targets
Sur: 20% Faster Cast Rate
Glory

WEAPON

LEM (1) + PUL (2) + BER (3)

REQUIRED LEVEL: 63

Grants Level 20 Enchantment of Lightning Aura
(60 - 80)% Increased Attack Speed
+(2-3) to Attack Rating (Based on Character Level)
Prevent Monster Heal
-10% Maximum Lightning Resistance
+10 Mana gained on striking
Rune bonuses for: Weapon
Lem: 2% of Mana replenished on kill
Pul: 2% of Life replenished on kill
Ber: Damage pierces 8% Physical Resistance
Ground

ANY SHIELD

ORT (1) + AMN (2) + BER (3)

REQUIRED LEVEL: 63

8% Chance to gain 6 seconds of Conduction on kill
+(20 - 40)% Chance to Block
Adds 60-120 damage
Damage pierces (15 - 20)% Lightning Resistance
+(600 - 1000) Defense
+(80 - 100)% Lightning Resistance
+(200 - 250) Lightning Absorption
Rune bonuses for: Shield
Ort: +40% Lightning Resistance
Amn: +5 to Light Radius
Amn: 30% Slower Stamina Drain
Ber: +12% Physical Resistance
Hearth

ANY SHIELD

THUL (1) + AMN (2) + BER (3)

REQUIRED LEVEL: 63

8% Chance to gain 6 seconds of Avalanche on kill
+(20 - 40)% Chance to Block
Adds 60-120 damage
Damage pierces (15 - 20)% Cold Resistance
+(600 - 1000) Defense
+(80 - 100)% Cold Resistance
+(200 - 250) Cold Absorption
Rune bonuses for: Shield
Thul: +30% Cold Resistance
Amn: +5 to Light Radius
Amn: 30% Slower Stamina Drain
Ber: +12% Physical Resistance
Infinity

POLEARM OR 2H SWORD OR BOW

BER (1) + MAL (2) + BER (3) + IST (4)

REQUIRED LEVEL: 63

50% Chance to cast level 20 Chain Lightning on kills with attacks
Grants Level 12 Conviction Aura
35% Faster Run/Walk
Damage pierces (10 - 15)% Lightning Resistance
+(20 - 30) to Vitality
+(140 - 180)% Enhanced Damage
Rune bonuses for: Weapon
Ber: Damage pierces 8% Physical Resistance
Mal: 4% Life Leech
Ber: Damage pierces 8% Physical Resistance
Ist: 4% Mana Leech
Temper

ANY SHIELD

RAL (1) + AMN (2) + BER (3)

REQUIRED LEVEL: 63

8% Chance to gain 6 seconds of Hellfire on kill
+(20 - 40)% Chance to Block
Adds 60-120 damage
Damage pierces (15 - 20)% Fire Resistance
+(600 - 1000) Defense
+(80 - 100)% Fire Resistance
+(200 - 250) Fire Absorption
Rune bonuses for: Shield
Ral: +40% Fire Resistance
Amn: +5 to Light Radius
Amn: 30% Slower Stamina Drain
Ber: +12% Physical Resistance
Wrath

MISSILE WEAPON

PUL (1) + LUM (2) + BER (3) + MAL (4)

REQUIRED LEVEL: 63

25% Chance to cast level 30 Fire Bolt on striking
Grants Level 30 Enchantment of Fire Aura
(40 - 50)% Increased Attack Speed
Adds 150-250 damage
Damage pierces (20 - 30)% Fire Resistance
Cannot Be Frozen
Rune bonuses for: Weapon
Pul: 2% of Life replenished on kill
Lum: 5% Increased Energy
Ber: Damage pierces 8% Physical Resistance
Mal: 4% Life Leech
Brand

MISSILE WEAPON

JAH (1) + LO (2) + MAL (3) + GUL (4)

REQUIRED LEVEL: 65

15% Chance to cast level 40 Bone Spear on striking
+(280 - 330)% Enhanced damage against Undead
Prevent Monster Heal
Knockback
Attacks ignore Resistances of Demons
+(260 - 340)% Enhanced Damage
Rune bonuses for: Weapon
Jah: Damage pierces 4% Magic Resistance
Lo: Damage pierces 4% Lightning Resistance
Mal: 4% Life Leech
Gul: Damage pierces 4% Poison Resistance
Consideration

ARMOR

JAH (1) + LO (2) + BER (3) + NEF (4)

REQUIRED LEVEL: 65

20% Chance to cast level 35 Nova on kill
+3 to Lightning Skills
45% (Slower) Hit Recovery
30% Faster Run/Walk
+(80 - 100) to Mana
Rune bonuses for: Armor / Helm
Jah: +7% Magic Resistance
Lo: 10% Increased Lightning Damage
Ber: +8% Physical Resistance
Nef: +100 Defense vs. Missile
Cure

PRIMAL HELM

LO (1) + JAH (2)

REQUIRED LEVEL: 65

Grants Level 40 Cleansing Aura
+(50 - 80) to Vitality
(100 - 125)% Increased Potion effect
10% Life regenerated per second
Rune bonuses for: Armor / Helm
Lo: 10% Increased Lightning Damage
Jah: +7% Magic Resistance
Destruction

POLEARM OR SWORD

VEX (1) + LO (2) + BER (3) + JAH (4) + KO (5)

REQUIRED LEVEL: 65

7% Chance to cast level 40 Molten Boulder on striking
15% Chance to cast level 40 Meteor on melee attack
100% Chance to cast level 20 Nova on melee attack
5% Chance to cast level 40 Volcano on striking
Adds 600-1000 magic damage
Prevent Monster Heal
+350% Enhanced Damage
Rune bonuses for: Weapon
Vex: Damage pierces 4% Fire Resistance
Lo: Damage pierces 4% Lightning Resistance
Ber: Damage pierces 8% Physical Resistance
Jah: Damage pierces 4% Magic Resistance
Ko: 5% Increased Dexterity
Dream

HELM OR ANY SHIELD

IO (1) + JAH (2) + PUL (3)

REQUIRED LEVEL: 65

Grants Level 20 Holy Shock Aura
(20 - 30)% Faster Hit Recovery
+(150 - 220) Defense
+0.6 to Mana (Based on Character Level)
+(5 - 20)% Elemental Resistances
+(12 - 25)% Magic Find
Rune bonuses for: Armor / Helm
Io: 5% Increased Vitality
Jah: +7% Magic Resistance
Pul: +5 Life gained on kill
Rune bonuses for: Shield
Io: 5% Increased Vitality
Jah: +10% Magic Resistance
Pul: +15 Physical Damage reduction
Enigma

NECROMANCER ARMOR

JAH (1) + ITH (2) + BER (3)

REQUIRED LEVEL: 65

+2 to All Skills
-(40 - 50)% Skill Cooldown Time
+(400 - 500) Defense
+(80 - 100) to Strength
+(80 - 100)% Magic Find
Rune bonuses for: Armor / Helm
Jah: +7% Magic Resistance
Ith: +25% Gold Find
Ber: +8% Physical Resistance
Faith

MISSILE WEAPON

OHM (1) + JAH (2) + LEM (3) + ELD (4)

REQUIRED LEVEL: 65

Grants Level 16 Fanaticism Aura
+3 to All Skills
300% Increased Attack Rating
Adds 500-800 fire damage
10% Chance to reanimate corpses as Returned
+280% Enhanced Damage
Rune bonuses for: Weapon
Ohm: Damage pierces 4% Cold Resistance
Jah: Damage pierces 4% Magic Resistance
Lem: 2% of Mana replenished on kill
Eld: Reflect 25 Physical Damage against melee attackers
Famine

AXE OR HAMMER

FAL (1) + OHM (2) + ORT (3) + JAH (4)

REQUIRED LEVEL: 65

30% Increased Attack Speed
Adds 180-200 magic damage
+(50 - 200) to Minimum Fire Damage
+(50 - 200) to Maximum Fire Damage
+(50 - 200) to Minimum Lightning Damage
+(50 - 200) to Maximum Lightning Damage
+(50 - 200) to Minimum Cold Damage
+(50 - 200) to Maximum Cold Damage
12% Life Leech
Prevent Monster Heal
+(270 - 320)% Enhanced Damage
Rune bonuses for: Weapon
Fal: 5% Increased Strength
Ohm: Damage pierces 4% Cold Resistance
Ort: Adds 1-100 lightning damage
Jah: Damage pierces 4% Magic Resistance
Fury

MELEE WEAPON

JAH (1) + GUL (2) + ETH (3)

REQUIRED LEVEL: 65

Melee Attacks Cleave (Radius: 5)
+5 to Frenzy
(50 - 60)% Increased Attack Speed
6% Life Leech
33% Deadly Strike
66% Chance of Open Wounds
+(350 - 400)% Enhanced Damage
Rune bonuses for: Weapon
Jah: Damage pierces 4% Magic Resistance
Gul: Damage pierces 4% Poison Resistance
Eth: +10% Magic Find
Ice

MISSILE WEAPON

AMN (1) + SHAEL (2) + JAH (3) + LO (4)

REQUIRED LEVEL: 65

12% Chance to cast level 30 Frost Nova on striking
Grants Level 30 Holy Freeze Aura
(25 - 30)% Increased Cold Damage
Damage pierces (35 - 40)% Cold Resistance
+3.1% Extra Gold from Monsters (Based on Character Level)
+(300 - 350)% Enhanced Damage
Rune bonuses for: Weapon
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Shael: 20% Increased Attack Speed
Jah: Damage pierces 4% Magic Resistance
Lo: Damage pierces 4% Lightning Resistance
Last Wish

SWORD OR HAMMER OR AXE

JAH (1) + MAL (2) + JAH (3) + SUR (4) + JAH (5) + BER (6)

REQUIRED LEVEL: 65

10% Chance to cast level 18 Life Tap on striking
6% Chance to cast level 11 Fade when struck
Grants Level 25 Might Aura
(40 - 50)% Chance of Crushing Blow
+2% Better Chance of Getting Magic Items (Based on Character Level)
+(350 - 400)% Enhanced Damage
Rune bonuses for: Weapon
Jah: Damage pierces 4% Magic Resistance
Mal: 4% Life Leech
Jah: Damage pierces 4% Magic Resistance
Sur: 20% Faster Cast Rate
Jah: Damage pierces 4% Magic Resistance
Ber: Damage pierces 8% Physical Resistance
Phoenix

WEAPON OR ANY SHIELD

VEX (1) + VEX (2) + LO (3) + JAH (4)

REQUIRED LEVEL: 65

5% Chance to cast level 35 Firestorm on striking
Grants Level 20 Redemption Aura
Damage pierces (15 - 25)% Fire Resistance
+(80 - 125) Fire Absorption
+(350 - 400)% Enhanced Damage
Rune bonuses for: Weapon
Vex: Damage pierces 4% Fire Resistance
Vex: Damage pierces 4% Fire Resistance
Lo: Damage pierces 4% Lightning Resistance
Jah: Damage pierces 4% Magic Resistance
Rune bonuses for: Shield
Vex: +3% Maximum Fire Resistance
Vex: +3% Maximum Fire Resistance
Lo: +3% Maximum Lightning Resistance
Jah: +10% Magic Resistance
Punishment

ORB

LO (1) + JAH (2) + LO (3)

REQUIRED LEVEL: 65

25% Chance to cast level 40 Nova when struck
10% Chance to cast level 50 Chain Lightning when struck
+(2 - 3) to All Skills
+(-20 - -10)% Elemental Resistances
Nearby enemies have -75% Lightning Resistance
Grants Level 15 Lightning Resistance Aura
Rune bonuses for: Weapon
Lo: Damage pierces 4% Lightning Resistance
Jah: Damage pierces 4% Magic Resistance
Lo: Damage pierces 4% Lightning Resistance
Doomsayer

AXE OR POLEARM OR HAMMER

HEL (1) + OHM (2) + UM (3) + LO (4) + CHAM (5)

REQUIRED LEVEL: 67

5% Chance to cast level 60 Volcano on striking
Grants Level 30 Holy Freeze Aura
+2 to All Skills
45% Increased Attack Speed
Damage pierces (15 - 20)% Cold Resistance
+(280 - 320)% Enhanced Damage
Rune bonuses for: Weapon
Hel: Item attribute requirements -20%
Ohm: Damage pierces 4% Cold Resistance
Um: 25% Chance of Open Wounds
Lo: Damage pierces 4% Lightning Resistance
Cham: Damage pierces 5% Elemental Resistances
Hand of Justice

WEAPON

SUR (1) + CHAM (2) + AMN (3) + LO (4)

REQUIRED LEVEL: 67

100% Chance to cast level 48 Meteor when you Die
Grants Level 20 Enchantment of Fire Aura
33% Increased Attack Speed
Attacks ignore Defense rating
Damage pierces (20 - 25)% Fire Resistance
+(280 - 330)% Enhanced Damage
Rune bonuses for: Weapon
Sur: 20% Faster Cast Rate
Cham: Damage pierces 5% Elemental Resistances
Amn: Attacks ignore 30% of Defense rating
Amn: +5 to Light Radius
Lo: Damage pierces 4% Lightning Resistance
Idioglossia

ANY SHIELD

CHAM (1) + SHAEL (2) + OHM (3)

REQUIRED LEVEL: 67

(30 - 35)% Faster Cast Rate
(30 - 35)% Faster Block Rate
(30 - 35)% Increased Attack Speed
(30 - 35)% Faster Run/Walk
+(200 - 250)% Enhanced Defense
(20 - 25)% increased Curse effect
Curses have (60 - 80)% Reduced Duration on you
Rune bonuses for: Shield
Cham: +3% Maximum Elemental Resistances
Shael: 20% Faster Block Rate
Ohm: +3% Maximum Cold Resistance
Metamorphosis

PALADIN HELMS

SUR (1) + ETH (2) + CHAM (3)

REQUIRED LEVEL: 67

Melee Attacks Cleave (Radius: 7)
+2 to Paladin Skill Levels
+(4-8) to Maul
Werebear
Rune bonuses for: Armor / Helm
Sur: -8% Skill Cooldown Time
Eth: +10% Magic Find
Cham: 10% Increased Elemental Damage
Mosaic

HAND TO HAND

CHAM (1) + VEX (2) + OHM (3)

REQUIRED LEVEL: 67

9% Chance to cast level 45 Fire Wall on striking
7% Chance to cast level 45 Chain Lightning on striking
8% Chance to cast level 45 Frost Nova on striking
Melee Attacks Cleave (Radius: 7)
(20 - 30)% Increased Attack Speed
Rune bonuses for: Weapon
Cham: Damage pierces 5% Elemental Resistances
Vex: Damage pierces 4% Fire Resistance
Ohm: Damage pierces 4% Cold Resistance
Plague

WEAPON

CHAM (1) + FAL (2) + UM (3)

REQUIRED LEVEL: 67

50% Chance to cast level 40 Lower Resist when struck
2% Chance to cast level 40 Poison Nova on striking
Grants Level 25 Cleansing Aura
+2 to All Skills
Damage pierces (15 - 25)% Poison Resistance
+0.6% Deadly Strike (Based on Character Level)
Rune bonuses for: Weapon
Cham: Damage pierces 5% Elemental Resistances
Fal: 5% Increased Strength
Um: 25% Chance of Open Wounds
Pride

POLEARM OR 2H SWORD OR BOW

CHAM (1) + SUR (2) + IO (3) + LO (4)

REQUIRED LEVEL: 67

10% Chance to cast level 30 Fire Wall when struck
Grants Level 20 Concentration Aura
(260 - 300)% Increased Attack Rating
+2% Enhanced damage against Undead (Based on Character Level)
Adds 1-2000 lightning damage
+1.9% Extra Gold from Monsters (Based on Character Level)
Rune bonuses for: Weapon
Cham: Damage pierces 5% Elemental Resistances
Sur: 20% Faster Cast Rate
Io: 5% Increased Vitality
Lo: Damage pierces 4% Lightning Resistance
Question

HELM

CHAM (1) + VEX (2)

REQUIRED LEVEL: 67

+2 to All Skills
(25 - 35)% Faster Cast Rate
(15 - 20)% Faster Hit Recovery
+(15 - 25)% Elemental Resistances
+(25 - 40) Magic and Elemental Damage reduction
Rune bonuses for: Armor / Helm
Cham: 10% Increased Elemental Damage
Vex: 10% Increased Fire Damage
Breath of the Dying

WEAPON

VEX (1) + HEL (2) + EL (3) + ELD (4) + ZOD (5) + ETH (6)

REQUIRED LEVEL: 69

1% Chance to cast level 50 Poison Nova on kills with attacks
(70 - 90)% Increased Attack Speed
+250% Enhanced damage against Demons
(12 - 15)% Life Leech
+(40 - 50) to all Attributes
(10 - 20)% Increased Maximum Life
+(450 - 550)% Enhanced Damage
Rune bonuses for: Weapon
Vex: Damage pierces 4% Fire Resistance
Hel: Item attribute requirements -20%
El: +250 to Attack Rating
Eld: Reflect 25 Physical Damage against melee attackers
Zod: +1 to All Skills
Eth: +10% Magic Find
Immortality

ARMOR

ETH (1) + ZOD (2) + PUL (3) + ZOD (4)

REQUIRED LEVEL: 69

15% Chance to gain 4 seconds of Resurgence when Struck
+(200 - 300)% Enhanced Defense
(30 - 40)% Increased Maximum Life
+25% Magic Absorb
Cannot Be Frozen
Rune bonuses for: Armor / Helm
Eth: +10% Magic Find
Zod: +1 to All Skills
Pul: +5 Life gained on kill
Zod: +1 to All Skills
Obsession

STAFF

OHM (1) + BER (2) + SUR (3) + ETH (4) + SUR (5) + ZOD (6)

REQUIRED LEVEL: 69

+(100 - 150)% Elemental Resistances
+(20 - 25) Magic and Elemental Damage reduction
Cannot Be Frozen
Curses have 100% Reduced Duration on you
Elemental Destruction
Grants Level 1 Elemental Destruction Aura
Rune bonuses for: Weapon
Ohm: Damage pierces 4% Cold Resistance
Ber: Damage pierces 8% Physical Resistance
Sur: 20% Faster Cast Rate
Eth: +10% Magic Find
Sur: 20% Faster Cast Rate
Zod: +1 to All Skills